32Blit
20 Jun 2019
Kickstarter
As many might not be aware, there’s currently a Kickstarter for a small, DIY handheld game console
going on.
The stated main goal of the project is to teach people how to code, in a playful manner.
As somebody who is extremely passionate about software development (especially on resource constrained devices),
I naturally ordered one on the first day (I plan on ordering another one for my niece. If I can get her interested
in actually designing games over simply playing them … sigh).
What I’m enthusiastic about
- The inclusion of an SD card slot, allowing the physical distribution of games.
- Batteries included. Specifically tailored game development libraries for (Orthodox) C++ and Lua.
- The seemingly bright and colorful IPS display.
My hopes/plans
- To create a tailor-made version of Middangeard, ditching the parser for multiple choice controls.
- To experiment with Go support on this particular chipset.
- I might revisit Little Peter’s Adventure. A C64 game I originally started development on back in 2012,
upon the death of my previous cat.
What I’m sceptical about
- The absence of a headphone jack is a bit of a bummer.
- While I personally don’t crave it, I’m not yet convinced the lack of a touchscreen will appeal to
everybody.